For anyone wondering what the modifications to the CORE of the game are, here is the list

 - The faction structures are different, so one or the other may suit your tactics, but you have to play it yourself to find out who
 - Engineers are instant capture, thats right.
 - It MUST be played with aftermath fast build, because accessing aftermath units is required.
 - Unlike Stock RA getting tech buildings is actually useful. Note the two tech buildings. Bio Lab is for epic buildings while The Tech Centre is for Epic Units.
 - Variations of Units are good for you! Having a few artillery behind your main tank group or a flame tank or 2 around your lights can make a big difference.
 - Ore grows slightly faster and the Ore/Gems income is now 800/1600
 - Nukes are extremely powerful, I wanted a temple of nod type building for nukes but sadly all you got is a crappy silo. Either way this thing 1-shots ANYTHING. Be careful.

Good luck with your battles and I hope to see you give this mod a go.